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Leading Games

The best games are fun and spontaneous, but they don’t happen by themselves! They require a leader who is prepared and who wants every girl to feel safe and comfortable. Fortunately, there are guidelines to help us be that leader.

Be prepared!

Know:

  • Who is playing, their knowledge of the game and their skill levels.
  • Where you are playing, the size of the area and any obstacles.
  • What resources you have access to (e.g., equipment including game pieces, boundary markers, goals and so on).
  • What games you are playing, including their rules, objectives, age/skill ranges and so on.
  • What might be difficult to play, assemble or explain.
  • What problems you might encounter.

Be inclusive at all times.

Ensure that:

  • Everyone is involved.
  • Helpers are randomly chosen and there aren’t any “favourites.”
  • Time outs are only for a short period of time and not the entire game.
  • The rules are fair.
  • Everyone can play these games.
  • Everyone will feel challenged by the game and satisfied when it is over.

Be enthusiastic.

Be sure to:

  • Start game play with energy. Be open, welcoming and a good role model.
  • Allow girls to participate in their own way.
  • Play all the games with the girls.

Play simple games, especially with a new group.

  • Allow the girls to build up their confidence.
  • Ensure that everyone knows the objectives of the game.
  • Give easy explanations, use simple equipment and a short time frame.
  • Begin with a general description of the game: its object, the type of game it is and a general time frame.
  • Give clear, concise instructions followed immediately by a demonstration.
  • If necessary, practice any special moves or phrases that are integral to game play.

Build up an array of cooperative games.

  • Focus on team building and having fun.
  • Avoid games that focus on winners and losers or involve physical contact.

Be flexible.

  • Keep a sense of humour.
  • Encourage the girls to take over the leadership of the games.
  • Be prepared to modify any game.
  • Don’t overplay any game.

Apply the same rules during game time as at any other time.

  • Be clear with the girls about your expectations for behaviour.

Be a good facilitator.

  • Make sure everyone can hear and see you.
  • Give choices about who plays what.
  • Put safety first.
  • Encourage players.
  • Let the girls take on a leadership role.
  • Recognize when a game isn’t working and stop it.
  • Pay attention to time.

 

 
     
     
 

Fun and Games

Here are some games that were created by Pathfinders, Rangers and Trex at Guiding Mosaic 2010. They took three separate sports and combined them into one! Try playing them with your Unit.

If you have a fun game that you love playing, send it in to us to share!

Socceyminton

by Nina, Laurie, Nadine and Brittany

Purpose/Objective: score the most goals

Time Frame: 15 minutes

Equipment: badminton racquets for each player, one soccer ball, 4 goals (2 on each side - could use 8 pylons to mark the goals)

Rules:

  • each team has a goalie (called the "puck" who must defend both goals) and 3 players (called the "birdies") on the field during play
  • one player from each team goes to the middle of the field to thumb wrestl  to see who starts with the ball
  • you cannot touch the ball with hands or feet - only with the raquet
  • if you have the ball, you have 10 seconds to pass it to another player with the goal to move the ball with the raquet to the opponent's net
  • stay within the lines of the playing field or the ball goes to the other team
  • you cannot hit the ball when in the air
  • and NO CONTACT!

Vootball

by Anna, Fiona, Evelynn and Katelyn

Purpose/Objective: score the most goals

Time Frame: 30 minutes - 3 periods, 10 minutes each - game might be extended for 5 minute overtime or until someone scores

Equipment: volleyball and 2 goals

Rules:

  • 2 teams of 6 players per team
  • when the ball is in the air, you may only bump, volley or serve (no spikes)
  • when the ball is on the ground, you may only use your feet
  • play rock, paper scissors to determine which team serves first
  • you earn one point when the ball goes into the goal
  • holding the ball will give you a one minute penalty
  • if there is intentional contact with other players, you will get a 2 minute penalty
 
     
     
 

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